Minitrouble wrote:Hi,i do not have gcd on main bar,this my bug?
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modernist wrote:okay the warrior cooldowns bug is not fixed — working actively to get it sorted. sorry warriors :[
for i = 1, 12 do
local btn = getglobal("BonusActionButton"..i)
local cd = getglobal("BonusActionButton"..i.."Cooldown")
cd:SetFrameLevel(btn:GetFrameLevel() + 1)
end
/run for i = 1, 12 do local btn = getglobal("BonusActionButton"..i) local cd = getglobal("BonusActionButton"..i.."Cooldown") cd:SetFrameLevel(btn:GetFrameLevel() + 1) end
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SSJSketch wrote:modernist wrote:okay the warrior cooldowns bug is not fixed — working actively to get it sorted. sorry warriors :[
I figured out the issue. For whatever reason the "BonusActionButton#" frame level is 6 while.. the "BonusActionButton#Cooldown" frame level is 4.. You simply need to make the cooldown frame levels be higher than the button frames. Now what is causing the frame levels to differ.. is another question, but here is the solution.
This should do the trick.
- Code: Select all
for i = 1, 12 do
local btn = getglobal("BonusActionButton"..i)
local cd = getglobal("BonusActionButton"..i.."Cooldown")
cd:SetFrameLevel(btn:GetFrameLevel() + 1)
end
Macro form (temp fix) until addon fixed.
- Code: Select all
/run for i = 1, 12 do local btn = getglobal("BonusActionButton"..i) local cd = getglobal("BonusActionButton"..i.."Cooldown") cd:SetFrameLevel(btn:GetFrameLevel() + 1) end
ozusteapot wrote:Hey, I love your addon, I think it looks amazing, however my only gripe with it is how buggy it acts when combined with RingMenu.
Basically whenever I try to use RingMenu I get this error:
"modSkin error: Invalid frame! This object has no modSkin border"
Is there any way to work-around this?