modui

Re: modui

by Noxm » Fri Jan 08, 2016 1:38 pm

Some WSG FC bug :

Image

Thanks a lot for this Addons/ui
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Re: modui

by SSJSketch » Fri Jan 08, 2016 2:34 pm

A minor bug I found for the UI Colour option. When you open it, and then click cancel your UI colour gets changed to pure black instead of returning to your original/previous colour.
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Re: modui

by Aftereight » Fri Jan 08, 2016 3:29 pm

Dont know if this question has ben asked before, but is it possible to turn of numbers in unitframe bars? So you just got plain bar?
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Re: modui

by modernist » Fri Jan 08, 2016 3:48 pm

v59

+ xp & rep bar text reformatted for a clearer display
+ AV node timers
+ stats tooltip population count now updates correctly
+ correct button highlights on shapeshift buttons for stances/stealth
+ status flag fix for friends frame
+ skin support for RingMenu
- bug with cooldowns on bonusactionbar
- questie chat conflict
- obsolete auction code causing conflict with supermacro
- chat bubble offset from font size
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Re: modui

by modernist » Fri Jan 08, 2016 3:49 pm

SSJSketch wrote:A minor bug I found for the UI Colour option. When you open it, and then click cancel your UI colour gets changed to pure black instead of returning to your original/previous colour.


Noxm wrote:Some WSG FC bug :

Image

Thanks a lot for this Addons/ui


working on both of these issues, thanks

Aftereight wrote:Dont know if this question has ben asked before, but is it possible to turn of numbers in unitframe bars? So you just got plain bar?


this is done in the default blizzard interface options, look for the 'status bar text' check button
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Re: modui

by Aftereight » Fri Jan 08, 2016 3:51 pm

King kong thanks :)
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Re: modui

by Aftereight » Fri Jan 08, 2016 4:50 pm

One more question, how can i disable showing key binds?
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Re: modui

by modernist » Fri Jan 08, 2016 4:56 pm

Aftereight wrote:One more question, how can i disable showing key binds?


Code: Select all
for i = 1, 12 do
        for _, v in pairs({
            _G['ActionButton'..i..'HotKey'],
            _G['MultiBarRightButton'..i..'HotKey'],
            _G['MultiBarLeftButton'..i..'HotKey'],
            _G['MultiBarBottomLeftButton'..i..'HotKey'],
            _G['MultiBarBottomRightButton'..i..'HotKey'],
            _G['BonusActionButton'..i..'HotKey'],}) do
                v:Hide()
         end
end


drop this somewhere. maybe at the end of this file
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Re: modui

by jsb » Fri Jan 08, 2016 5:32 pm

modernist wrote:+ skin support for RingMenu

That's awesome to see. I guess I should finally check out this UI myself. Keep up the good work!
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Re: modui

by modernist » Fri Jan 08, 2016 5:52 pm

you too! fan of your work in general — been thinking of trying to support/fork your resource count mod for just reagent-based spells for a little while too.
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