modernist wrote:you too! fan of your work in general — been thinking of trying to support/fork your resource count mod for just reagent-based spells for a little while too.
I've hesitated to release that mod on these forums since my way of scanning resource costs is currently kind of clumsy and prone to bugs. I'm now aware of a more reliable way to do it, which I hope I'll be able to implement soon. I'll make sure it works with modui as well!