modui

Re: modui

by modernist » Sat Jan 23, 2016 8:15 pm

could well be a conflict between Questie & EQCompare rather than with modui
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Re: modui

by TOshik » Sat Jan 23, 2016 9:27 pm

you can update it to version 3 3 5?
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Re: modui

by Tis » Sun Jan 24, 2016 10:57 am

The UI is great, thanks! Any idea how to remove the multi-colouring of the castbar?
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Re: modui

by modernist » Sun Jan 24, 2016 11:51 am

Tis wrote:The UI is great, thanks! Any idea how to remove the multi-colouring of the castbar?


delete lines 29-35 here
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Re: modui

by modernist » Sun Jan 24, 2016 11:56 am

TOshik wrote:you can update it to version 3 3 5?


d'you mean a WOTLK wow client? if so — no, this is designed for vanilla only.

if not, I'm not sure I understand what you mean.
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Re: modui

by TOshik » Sun Jan 24, 2016 6:22 pm

I do not understand you
not all of your add-ons working on version 3.3 5 + FPS drops
simply update their
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Re: modui

by Roadblock » Sun Jan 24, 2016 6:38 pm

TOshik wrote:I do not understand you
not all of your add-ons working on version 3.3 5 + FPS drops
simply update their
The addons you find on this forum are not for WotLK expansion.
They are made for WoW 1.12 and only work on that.

You are in the wrong place to ask for WotLK addons.
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Re: modui

by modernist » Sun Jan 24, 2016 6:56 pm

yeah, 1.12.1 vanilla only
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Re: modui

by SSJSketch » Sun Jan 24, 2016 11:36 pm

Just a couple bugs I want to mention.

    Skull icon for nameplates level, seems to be underneath something or darkened (i.e not clearly visible like the level text).

    The bottom buttons for frames 2-7 do not get positioned correctly. On load/reload AND on new created tabs.

    Target frame's PVP Icon is still showing, in the code to hide PVPIcons its labeled as "TargetFrameTextureFramePVPIcon" but it's actually just "TargetPVPIcon".
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Re: modui

by modernist » Mon Jan 25, 2016 9:52 am

SSJSketch wrote:Just a couple bugs I want to mention.

    Skull icon for nameplates level, seems to be underneath something or darkened (i.e not clearly visible like the level text).

    The bottom buttons for frames 2-7 do not get positioned correctly. On load/reload AND on new created tabs.

    Target frame's PVP Icon is still showing, in the code to hide PVPIcons its labeled as "TargetFrameTextureFramePVPIcon" but it's actually just "TargetPVPIcon".


cheers for this, 2 & 3 are already fixed in the grand "bug-buster" revision I'm currently working on — i'll look into #1
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