modui

Re: modui

by modernist » Tue Feb 23, 2016 10:57 pm

XxGokuxX wrote:Is there a way to move the enemy casting bar?


not yet, but I'm hoping to introduce the feature in the next couple of weeks

Momoh wrote:Would love to get the standalone version of the nameplate of the addon.

Thank you !


this should also be possible in a couple of weeks by toggling everything other than nameplates off in the 'elements' menu of the modui options window
modernist
Sergeant Major
Sergeant Major
 

Re: modui

by Rimfrostr » Tue Feb 23, 2016 11:13 pm

modernist wrote:that's actually working as intended as far as i can tell — you should notice it'l switch between them as you mouse between the portrait and the hp bar of the target frame too. its a bit of a quirk in the vanilla unit frame design.

but yeah that annoys me occasionally too, and i guess this ui is all about ironing out those little oddities. i'll look into getting the actual unit profile tooltip showing all the time.


Actually when I hover over the health/resource bars I only get the status bar text, no tooltip at all. Thanks anyway for your work.
Rimfrostr
Tester
 

Re: modui

by Boroda » Wed Feb 24, 2016 12:54 am

How to move the tooltip to the right-angle and close during the battle?
Boroda
Tester
 

Re: modui

by modernist » Wed Feb 24, 2016 10:40 am

Rimfrostr wrote:
modernist wrote:that's actually working as intended as far as i can tell — you should notice it'l switch between them as you mouse between the portrait and the hp bar of the target frame too. its a bit of a quirk in the vanilla unit frame design.

but yeah that annoys me occasionally too, and i guess this ui is all about ironing out those little oddities. i'll look into getting the actual unit profile tooltip showing all the time.


Actually when I hover over the health/resource bars I only get the status bar text, no tooltip at all. Thanks anyway for your work.


hm okay, that's probably an issue raised by modui + tinytip. i'l download it and see if i can get them in sync.

Boroda wrote:How to move the tooltip to the right-angle and close during the battle?


delete lines 111 - 117 here and replace with:

Code: Select all
GameTooltip:SetPoint('BOTTOMRIGHT', UIParent,  -20, 20)


to hide in combat, add this code at the bottom of the file here:

Code: Select all
local f2 = CreateFrame'Frame'
f2:RegisterEvent'PLAYER_REGEN_DISABLED' f:RegisterEvent'PLAYER_REGEN_ENABLED'
f2:SetScript('OnEvent', function()
    if arg1 == 'PLAYER_REGEN_DISABLED' then
        GameTooltip.Temphide = function() GameTooltip:Hide() end
        GameTooltip:SetScript('OnShow', GameTooltip.Temphide)
    else
        GameTooltip:SetScript('OnShow', GameTooltip.Show)
    end
end)
modernist
Sergeant Major
Sergeant Major
 

Re: modui

by Boroda » Wed Feb 24, 2016 3:43 pm

Big thanks, but to hide in combat does not work
Boroda
Tester
 

Re: modui

by AfterAfterlife » Wed Feb 24, 2016 4:07 pm

Boroda wrote:Big thanks, but to hide in combat does not work

The first "SetScript" of GameTooltip should be "OnUpdate", or simply hide the frame and set "OnShow" script nil.

If it was "OnShow" (like modernist did), tooltips that are already visible before entering in-combat won't disappear.

Example:
Code: Select all
local f2 = CreateFrame'Frame'
f2:RegisterEvent'PLAYER_REGEN_DISABLED' f:RegisterEvent'PLAYER_REGEN_ENABLED'
f2:SetScript('OnEvent', function()
    if arg1 == 'PLAYER_REGEN_DISABLED' then
        GameTooltip.Hide();
        GameTooltip:SetScript('OnShow', nil);
    else
        GameTooltip:SetScript('OnShow', GameTooltip.Show)
    end
end)
AfterAfterlife
Grunt
Grunt
 

Re: modui

by XxGokuxX » Wed Feb 24, 2016 6:08 pm

Can't open my bank with the one bag feature enabled. Any fix to this?
XxGokuxX
Senior Sergeant
Senior Sergeant
 

Re: modui

by frozted » Wed Feb 24, 2016 8:12 pm

im sorry i didnt lik th combat txt from th start, so fkin hard to read =p How exactly do i turn that off..

/modui dosnt give an option
frozted
Grunt
Grunt
 

Re: modui

by modernist » Wed Feb 24, 2016 8:40 pm

XxGokuxX wrote:Can't open my bank with the one bag feature enabled. Any fix to this?


like, at all? are you getting any errors? do you have another other addons that might be conflicting with it?
modernist
Sergeant Major
Sergeant Major
 

Re: modui

by modernist » Wed Feb 24, 2016 8:41 pm

frozted wrote:im sorry i didnt lik th combat txt from th start, so fkin hard to read =p How exactly do i turn that off..

/modui dosnt give an option


interface options > advance > untick "enable combat text"
modernist
Sergeant Major
Sergeant Major
 

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