Hey,
thanks for the great ui! Is it possible to change the class colors? As a rogue I would like change rogues more bright yellow.
local sName, sLink, iRarity, iLevel, iMinLevel, sType, sSubType, iStackCount = GetItemInfo(istring)
elseif sType == "Quest" then
modSkinColor(bu, 1, 1, .2)
local modBag = function()
for i = 1, 12 do
local f = _G['ContainerFrame'..i]
local id = f:GetID()
local name = f:GetName()
for i = 1, MAX_CONTAINER_ITEMS do
local bu = _G[name..'Item'..i]
local link = GetContainerItemLink(id, bu:GetID())
modSkinColor(bu, .2, .2, .2)
if bu and bu:IsShown() and link then
local _, _, istring = string.find(link, '|H(.+)|h')
local _, _, q = GetItemInfo(istring)
local sName, sLink, iRarity, iLevel, iMinLevel, sType, sSubType, iStackCount = GetItemInfo(istring)
if q and q > 1 then
local r, g, b = GetItemQualityColor(q)
modSkinColor(bu, r, g, b)
elseif sType == "Quest" then
modSkinColor(bu, 1, 1, .2)
end
end
end
end
end
Dasein wrote:Great ui, will it work with cartographer?
elvish wrote:is there any way to change the texture to the player/target's health and mana bars?
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