modernist wrote:
I'm working on a way everything except the nameplates to be toggled off still
Thats pretty great news to me

I'm currently trying to make a UI out of pfUI and ModUI combined but modUI seems to be overwriting a lot of stuff so I was actually coming here to ask for help to make it work.
Heres a screenshot of the UI atm
http://imgur.com/a/iKG1N Top SS being with modUI+pfUI and bottom SS being with pfUI only (unitframes disabled).
ModUI overwrites the action bar position, tracking buff position and adds borders to the action bars abilities, tooltip and tracking buff.
Thats at least all i've noticed so far - do you know how I can disable these features temporarily without causing errors until you've added the option to disable them with the in game settings?