Warning for "safe spotting"

Re: Warning for "safe spotting"

by Junkerd » Thu Mar 10, 2016 1:58 pm

bump
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Re: Warning for "safe spotting"

by Karisk » Thu Mar 10, 2016 2:27 pm

I sent Pottu the following screenshots in a PM:

Spot 1 (out of range of the guards, they aggro and run at you if you use any sort of AoE attack; multishot, volley, etc.:
Image

Spot 2 (out of range of the guards and flight master, again they will aggro and run at you if you AoE:
Image

Spot 3 (out of line of sight of guards outside of chapel. Out of range of guards inside chapel):
Image

His response was "I'll look into this but you are correct, those 3 spots are all legal. We have had some new GMs join the team recently, so it's probably inexperience in play here. If you don't hear from me in a week, prod me again."

I'm going to wait a little bit before going anywhere near LHC to PvP though.
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Re: Warning for "safe spotting"

by Cruzix » Sat Mar 12, 2016 1:16 pm

bump

Cruzix wrote:Same exact thing happend to me, I got a warning for out ranging guards aggro range (Not being in a actual safe spotting place where guards cant get to you). However the funny part is that it was Pottu who gave me a warning who just the day before wrote this on the forums: https://forum.nostalrius.org/viewtopic. ... 77#p246753

And I even asked a GM if I were allowed to PvP inside Cenarion Hold etc. before I actually started doing it, heres the conversation: http://i.imgur.com/x86YaRc.png

So im very confused. I even remember in retail vanilla Cenarion Hold being a complete graveyard so I dont see why it cant be pvp heavy on Nostalrius, its a PvP zone with a PvP event afterall.

I'm just gonna hijack your thread (Hope you dont mind) and ask the GM's if you could look into it for me aswell, character name: Crewzix
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Re: Warning for "safe spotting"

by Junkerd » Mon Mar 14, 2016 1:23 pm

Bump
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Re: Warning for "safe spotting"

by Swiftdeus » Tue Mar 15, 2016 4:35 am

Bump. Been a month since I was warned for this. Now, if someone attacks me in CH, I can't fight back without risk of ban (already been warned twice so have to just sit there and take it).

The above screenshots at LHC where Pottu allegedly (no proof of GM conversation) said was ok is the exact same situation as CH. You are simply standing outside of the guards natural agro range. The GM I spoke with opined that the problem with CH is that a warlock can fear you out of this spot and you get agro. This is the exact same as LHC (and blizzlike). You can also stand outside either zone (that is, just outside CH or LHC) and fear people into guards, and this is permissible. (nb. I'm a hunter)

What should be done is the guards given their abilities. That is:

Snap Kick (2 second stun);
Mortal Strike (150% damage and -50% healing); and
Incapacitating Shout (-60% movement speed for 60 seconds). (from vanilla-gaming)

I presume the contentious ToU clause is:

Engaging in combat whilst standing on a section of the world that neutralizes the ability of town guards to detect [...] you.

The scope of "detect you" is ambiguous at best. If taken to an extreme, killing someone in the southern camp of Silithus would breach this rule as you would be "standing on a section of the world that neutralizes the ability of town guards to detect you" (i.e. because you are out of range of the guards). Obviously this is ridiculous and would never be enforced. I suggest that the most logical interpretation of this clause is

"Engaging in combat whilst standing on a section of the world that neutralizes the ability of town guards (who are within a normal agro radius) to detect [...] you."

Furthermore, I would submit that standing in the contentious Silithus positions would not be "safe spotting" because if you were to agro guards and run there, the guards would follow you (the same with LHC). However, if you were to do the same in any of the 'traditional' safespotting positions (e.g. on top of buildings in Gadgetzan, on edge of the Inn in Booty Bay), the guards would evade.

I can see no logical reason why attacking people in CH is banned (except when you are standing on top of the house - where you are causing the NPCs to EVADE and, I suppose, where other classes physically cannot "run to the attacking player" [such are the words of Pottu on the LHC locations]). Standing outside of range of guards must be deemed permissible.

What is next, PvP in Searing Gorge is banned because there are no guards near you? This is a PvP server, not a PvE server. Let the people PvP.

With love from Hbbqtpi
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Re: Warning for "safe spotting"

by Thirsty » Wed Mar 16, 2016 4:30 am

It boggles the mind that the GMs have failed to address this issue after such a lengthy period of time, especially when they are on record contradicting themselves.

I received a warning for something that was not breaking the rules and they have failed to revoke my warning or even provide a response.
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Re: Warning for "safe spotting"

by Junkerd » Wed Mar 16, 2016 12:24 pm

Somehow they are able to answer and review every other thread about people being banned, but can't for the life of them investigate this case... zzz...
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Re: Warning for "safe spotting"

by renpa123 » Wed Mar 16, 2016 1:44 pm

This is very worrying specially the new gm's part.
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Re: Warning for "safe spotting"

by Thirsty » Thu Mar 17, 2016 1:42 am

Hello GMs? Why have you gone quiet on us? If you are still discussing it could you at least let us know?
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Re: Warning for "safe spotting"

by line4 » Thu Mar 17, 2016 7:26 am

Swiftdeus wrote:I can see no logical reason why attacking people in CH is banned (except when you are standing on top of the house - where you are causing the NPCs to EVADE and, I suppose, where other classes physically cannot "run to the attacking player" [such are the words of Pottu on the LHC locations]). Standing outside of range of guards must be deemed permissible


This is the same response I got from a GM when I inquired about the "safe spot" in Tanaris (you know the one, right?) - I was informed that this would simply fall under "outranging the guards" despite it looking very weird to a bystander since they visually seem to be close enough to react. It would be logical that the only banned action would be standing somewhere where the NPCs evade you then, but as this thread shows, it's still an open issue for some reason.

It would be great if there was some kind of an official statement concerning a number of these common issues that crop up all the time, since I for example recently contacted a GM regarding some things that pretty much everyone in ranking premades does and he confirmed my suspicions that it was in fact bannable, and this is far from being the only case where being banned or at least warned that what you're doing isn't allowed seems to be pure luck of the draw.
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