Re: Is alliance really that much better for pve?
Posted: Sat Oct 17, 2015 12:42 pm
Nihilum disagrees.
Viorus wrote:Don't forget horde is filled with angry teens with raging testosterone.
joshbpepper wrote:QuaRk wrote:More so than the racials, it probably comes down to people associating Alliance with PvE and Horde with PvP, so PvP-focused players roll Horde and PvE-focused players roll Alliance. This gives Alliance more top raiding guilds total, while Horde is more likely to have a stronger median pug or premade for PvP. The win/loss ratio (as posted by Viper) is surprisingly even, despite Horde having a very low degree of premading these days (due to queues) and what is likely a negative gear gap as a result of PvE, while premades are endemic on the Alliance side (compare the honor gain of the top 10 alliance players with the top 10 horde players on realmplayers.com). Furthermore, the first guild to clear BWL was a Horde guild (Dreamstate).
The racials are important, but I think the importance people attach to these racials (the psychological factor) is the bigger factor.
PS: WotF is overrated, especially when Alliance has already decided to roll less fear-based classes to play around it. Orcs' hardiness is the big badass.
Wtf. Theres still gonna be PvE guilds horde side.
sempiternus wrote:I'm asking because i wanted to play a sword combat rogue, cause i find the playstyle more fun than daggers, but from what people are saying, alliance is way better for pve because of paladins buffs (+10% stats) and threat reduction.
I wanted to play an undead rogue and an orc warlock, but i might have to play daggers with the undead, not having the benefit of the human racial with swords, and warlock threat is a pain on the horde side.
But there is also pvp, where WOTF is a huge advantage when you're playing a rogue : i don't wanna make an alliance warlock because of that, plus dealing with the orcs stun resistance as a human rogue (and the inability to escape fear as a human compared to an undead) sounds painful.
Is the choice of the faction such a huge problem pvp and pve wise?
thank you
Praxxia wrote:People underestimate how amazing chain heal is and completely forget about Tranquil Air totem. I think Kings and JoW are the biggest difference.
Moozer wrote:Praxxia wrote:People underestimate how amazing chain heal is and completely forget about Tranquil Air totem. I think Kings and JoW are the biggest difference.
Nobody forgot about Tranquil Air, it's just much more of a pain because;
1. Shares slot with Windfury.
2. Group based only, and if for some reason you need to get rid of it, you need to summon another totem. Salvation can be turned off.