IAMSADWARVENS wrote:On the PvP server STV wasnt even an issue, you can easily skip the place entirely and level/grind in different zones
Depends when you leveled and what faction and what class. Want to know why people did not attack you much if they were similar level? You are a hunter. You are not perceived as an "easy target", especially with orc stun resistance (rogues). When I leveled (and I started on this realm late and that is one reason I am moving to the PVE realm) my mage I was literally attacked by an undead rogue in every zone like clockwork every few minutes.
It just got to be ridiculous. Not because I was dying (besides all the idiot level 60's killing low level players), I leveled as frost and I could beat them pretty easily (I would say 19 out of 20 rogues do not even know to gouge a blink after their cheapshot). It just got to be stupid. Could not pull a mob unless I was high on mana. Could not use mage armor so mana regen sucked.
World pvp is not even fun in WoW unless you are same level, certain specs where skill can actually matter in a "kind of" even match up, similarly geared, and have cooldowns (this rarely happens). Only a few specs excel at it (the class I played would be one), and the game is horribly balanced for 1 v 1. The classes people rolled (hello rogues) is horribly imbalanced on the PvP server for a reason. People have these rose tinted glasses about "world pvp", and the only reason we really world pvp'd a ton back then? We had no BG's in early retail WoW. Also there was not CLOSE to as many players on one server, or players this toxic (killing lowbies). Other than that? We fought over a mining node, herb, quest objective.
Leveling in vanilla takes a long time. The game really starts at 60 with BG/ranking and Raids. Prolonging that long, monotonous grind is a waste of time. Killing classes you easily counter is a waste of time. WTF is a warrior supposed to do if a mage opens on him when he is engaged with a mob, and even not engaged with a mob (counterspell his charge and he has to use intercept, blink and /laugh). I did not blame the warriors for charging me on site. If they didn't they probably thought they were going to get kited into oblivion because of all the other mages leveling that got a cheap kill. I usually sheeped them and went on my way and they probably said a silent thank you.
Also? Defending lowbies in a guild from horrible players that are killing them is a waste of time.Time that could be spent running promising tanks/healers or pvp players through dungeons. Making engineering bombs to 1v1 certain classes, in a half arse duel (only a handful of players try to make sure it is as fair as can be) is a waste of time. That time could be spent engaging in more competitive BG pvp and wasting money where you can actually earn honor, leveling an alt. PVE Raids vs PVE Raids is a waste of time, because many pve specs absolutely suck in pvp. Oh how cool I am going to arcane power frosbolt you to death with no shatter combos....What fun! Even better when you are stuck in a raid spec (respeccing ain't cheap) that sucks in pvp, fighting against someone with a pvp spec. Da heck is a arcane frost mage gonna do against a 17/0/34 frostmage...Or a combat rogue vs a swords hemo rogue, and the list goes on and on. Sorry but "world pvp" in vanilla sucked. Duels were great, BG's were great, raid/progression was great. Maybe if there was dual spec, maybe if you entered a lower level zone you were downranked in level and gear (see Guild Wars 2). Without all these things? World pvp was a joke.
Oh and for the record? I would have rather played a rogue, because I love the class. It was just stupidly popular due to "world pvp". I also only rolled alliance (I hate the faction) because I read Alliance needed more players. Steamrolling people on a class that can choose when to open, pick their fights and can win easily is not fun to me. In a BG? Rogue is fun. Yup they are a great 1v1 class. Nope they are not close to overpowered in a group setting.