by XJ9 » Thu Jan 14, 2016 8:03 am
I can't be the only one who is fine with the faction imbalance. I mean sure, I play Horde but I also have a guild if I want to run dungeons ever so population doesn't hurt me as much. Though right now the Horde are the most progressed faction as far as guilds are concerned with them having a commanding lead on Azuregos kills and thus far the only guild kill. Granted Salvation and Kings are carrying Alliance DPS hardcore (Really bad when Trunix's Alliance Rogue with less gear does more Onyxia DPS than his fairly geared Undead Rogue) DPS won't win it all. Alliance don't get a raid mechanics buff, sure they'll be good on Patchwerk or DPS races but when it comes to mechanics and raid competence, it can easily be a toss up. It isn't as if intelligent players roll a specific faction. You have good players on both sides, and apes at a keyboard on both sides.
Paladins are good, shamans are good too, Shamans wreck for AQ40 while Paladins are better in PvE come Naxx but keep in mind, the best guild out of Vanilla was Horde. Only real drawback is Shamans can only windfury their group so if you're limited on Shamans you have to organize the raid around Windfury allocation. Whereas Paladins can buff groups not their own. If Salvation or Kings were auras which are group oriented, different story.
People just naturally will pick Alliance for a myriad of reasons, perceived easiness is one. Keep in mind, Alliance may have more players, doesn't necessarily mean a lot of them are worth a damn. Look at how BGs turned out, people rolled Alliance because they won every game almost and then that swung in favor of Horde as the Horde got better and the Alliance got watered down with people looking for free victories.
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