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AV mines

PostPosted: Sun Apr 03, 2016 7:09 am
by MyNegation
why nobody on the server (alliance side) take the mines? not even the mine close to our base...
deja-vu does it. this is why they win ^^

who want to take the mine with me?

also the alliance never kill the horde explosives specialist everybody just take a shortcut thru the tower, while the horde take their pride in killing every damn NPC in our base...

:cry:

/rant off

Re: AV mines

PostPosted: Sun Apr 03, 2016 2:19 pm
by kariolaki
Deja Vu strikes again!

Re: AV mines

PostPosted: Sun Apr 03, 2016 2:43 pm
by MrCer
Damn DV..back at it again!

Re: AV mines

PostPosted: Mon Apr 04, 2016 5:59 am
by Mandosz
We dont take pride in killing every NPC in your base, we are forced to... Have you ever seen the horde attack alliance base in AV? you cant take two goddamn steps without agroing every fucking NPC in the entire base. That is why its so hard for Horde to win...

oh and also when you kill them they respawn in 30 seconds or less or your money back.

now that frostwolf aid station... 4 gaurds and a captain which you can kill permanently... sooo hard to deal with... >.>

Re: AV mines

PostPosted: Mon Apr 04, 2016 6:06 am
by MyNegation
you guys all missed the point,

this is not a thread about how hard is for the hordes to win AV there are already plenty of thouse (not harder than alliance...),
this is thread about ME and the struggle of many noobs completing AV quests that involves killing horde explosive specialist and taking a mine.

two activities that never done by the alliance but always done by the horde.


now back to the topic, who want to capture a mine with me next time i manage to slip to AV? ( average waiting time 7 minutes, your time in queue 58 min....)

Re: AV mines

PostPosted: Mon Apr 04, 2016 6:13 am
by Dish
MyNegation wrote:you guys all missed the point,
(...)
two activities that never done by the alliance but always done by the horde.


they're not really missing the point, since what you mention here is absolutely linked to the fact that the alliance base is incredibly hard to capture. The reason why we (horde) are summoning all kinds of possible stuff is because otherwise it is simply close to impossible to break an alliance turtle defending the bridge supported by bunker archers.

Re: AV mines

PostPosted: Mon Apr 04, 2016 3:01 pm
by Mozz
Max rank rider/reavers and icelord means we get one shot at aid station.. If we fail and you recall its gg..

And to asnwer your question I dont think anyone bothers with that stuff on your side because you can just ride straight in to FW keep..

Re: AV mines

PostPosted: Mon Apr 04, 2016 8:33 pm
by Tomberry
Let's not pretend first week end of AV wasn't full of DV backdooring 24/7 please.

Re: AV mines

PostPosted: Mon Apr 04, 2016 9:07 pm
by varth
What you don't know Tomberry is alliance can do the same thing EVEN FASTER without having to clear mines, and it's way easier to cap the 2 towers compared to the 2 bunkers. Oh and its easier to kill the warmasters and camp the recall. So what I'm trying to say is stop sucking at this game.

Re: AV mines

PostPosted: Mon Apr 04, 2016 10:31 pm
by Smokinwii
We must all take educated classes from DV. Speak the hate, but they always participate.