Herbalism and Mining?

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Herbalism and Mining?

by agentjayd007 » Mon Jan 18, 2016 4:27 am

Hey all,

I was thinking of going with herbalism/mining just to sell materials on the AH. I asked around and was told that this is a bad combo and that herbalism/alchemy is the way to go, is that so? I feel just doing those two gathering professions would be helpful to the crafters and to me in making gold.
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Re: Herbalism and Mining?

by Jeddite » Mon Jan 18, 2016 4:35 am

There's nothing wrong with picking two gathering professions. It's kinda inconvenient to switch between tracking minerals and herbs, but with a mod like gatherer, it's much less of a chore when you know where veins/herbs spawn.

Could you potentially make more gold as alchemy/herbalism? Perhaps -- if you sink all the time/gold into leveling alchemy and getting all the flask recipes. Or you could just sell the herbs instead -- and there's more turnover for herbs than the finished product.
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Re: Herbalism and Mining?

by Halcyon702 » Mon Jan 18, 2016 4:41 am

Use this to alternate as double gatherer

/script if (GetTrackingTexture()=="Interface\\Icons\\Spell_Nature_Earthquake") then CastSpellByName("Find Herbs") else CastSpellByName("Find Minerals") end;
- The Ultimate Warlock -
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Re: Herbalism and Mining?

by One-eyed-king » Mon Jan 18, 2016 8:07 am

Am I right that, for Allies, the mats to farm are chanting mats in the human lands (from cloth dropped by trash mobs), ores in the dwarf/gnome lands and herbs in Kalimdor?
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Re: Herbalism and Mining?

by pasur » Mon Jan 18, 2016 8:20 am

dont waste time gathering.

just rush straight to 60 and you'll get loads of gold for doing absolutely nothing.
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Re: Herbalism and Mining?

by One-eyed-king » Mon Jan 18, 2016 4:08 pm

If I were bored enough of WoW to "rush straight to 60" I'd play retail. Retail offers a much better power-levelling experience than vanilla. Where vanilla excels is the challenge of levelling and doing things slowly in order to savor the gameworld and the play. For me it's not a "waste of time" to gather anyway, because I enjoy gathering. So thanks for your input but we enjoy the game differently. :)
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Re: Herbalism and Mining?

by postwarelephant » Fri Jan 22, 2016 3:29 pm

Halcyon702 wrote:Use this to alternate as double gatherer

/script if (GetTrackingTexture()=="Interface\\Icons\\Spell_Nature_Earthquake") then CastSpellByName("Find Herbs") else CastSpellByName("Find Minerals") end;


Thanks man, I couldn't find a working macro to alternative between the two.

Halcyon; Legend.
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