Hi Devs, Community,
Nostalrius ever used English as the only one language for official & public channels in game, and that worked indeed to keep the enviroments/channels as clean as it could be. So plaers enjoyed the experiences while lots of them suffered a lot from the boring language issue sicne English isn't their monther-language.
The public channels shoudl be limited using ENGLISH only, as usual in nost ---- but play may have the right to choose what a language localization by themselives.
NOTE, language locallization affect NOTHING to the enviroment in game, it just localizate the UI-presenting for the player himself.
In the past Nostalrius, ENGLISH was the only/default languge, thus the SEVER should seleted the english router-table for all quests/NPCs/Items/Effects/SPells ....everything by default, so we saw everything in English.
Now, if SEVER can select different language-router-table according the client configuration, then client will transfer the UI and present everything with the language choosed by player !
---- this will pleasant most of non-EN players while won't import extra burdens on server.
---- the only thing dev need to do is programming a mux-script which will detect the Client language setting and then send everything routing the corresponding language-router-table rather than ENGLISH only.
I heard Crestfall had implented similar idea even though they don't release alpha/beta yet, but it had been enough to say it's applicationable in term of technical.
laugauage localization , let's benifit ourselvies form it!
Thanks,
nostalrius60