forsaken_toys wrote:I'm grouping only for killing elites, because when you kill things in group, you get way less XP.
If this is your idea of efficiency, you are way off target. Example:
4 people are doing a quest that requires them to kill 10 of a mob. None of them are grouped together and only 5 of the mobs are at the spawn point. 40 mobs required, 8 full mob spawns required, about 30-40 minutes if the kills are distributed fairly evenly (and other variables--didn't get ganked, no new people show up, no one is just grinding the area for a drop and don't care about the quest, etc). Full experience on all 10 mobs.
4 people are doing a quest that requires them to kill 10 of a mob. They are all grouped together and only 5 of the mobs are at the spawn point. 10 mobs required, 2 full mob spawns required, about 5-10 minutes for all involved. Shared experience, group disbands as the quest is completed.
You can make up the lost experience from grouping in just a couple of kills. A lot of people don't do drop quests in group because it doesn't speed it up, and they are wrong. If you can get 2-3 people in a group, you can work together to keep all the spawns in an area locked down. You more than increase the number of mobs you can kill per player with CC, healing, and aoe.