by Windowlícker » Wed Nov 02, 2016 2:43 am
Great article that describes my thoughts exactly, with the exception of one part:
"I think Blizzard is right. They are right when they say players don’t want the old WoW back, with all its flaws. Nostalgia, as it tends to do, has distorted people’s memories, leaving them only with the good ones, while forgetting the bad. The pure chaos of 40 man raids,the horrible itemization, the imbalanced classes, the abominable PvP, just to name a few. They know players wouldn’t stand for all those thing returning."
I can't comment on the 40 mans because I was a slow leveler during retail and never had enough time as a kid for vanilla / BC raids (which were exceptionally time consuming).
A comment on your article counters your other gripes rather nicely though:
"There were indeed some classes imbalances, but that’s what made the game fun. The warrior who would take 30% of a rogue hp with an Overpower, the rogue who would take 30% of a mage HP with an Ambush, the shadow priest who would take down 1 warrior very fast, everything evolved in a huge food chain that was balanced via itself, not in 1 class vs another."
"You say PvP was abominable, I don’t think it was. PvP was brutal, was cruel, was dangerous and was sexy. There were no rules at all, none, it was like Octagon really, a game where only the strong survived."
After playing Nost for a couple months I can safely say that these were simply better mechanics and overall gave the game a lot of flavour, regardless of the "rose-tinted goggles" argument (that I always found kinda patronising). You already lay out a case for the polar opposite - ie the excessive pursuit of balancing at the sake of all else - being a detriment to the game in your anaylsis though so this almost goes without saying.
Zer0Gam3s wrote:Do not go gentle into that good night, you french fucks