Anyone else got the feel AQ will be easy?

Discussion forum related to Nostalrius Begins in general.

Re: Anyone else got the feel AQ will be easy?

by Ana » Tue Feb 16, 2016 9:44 am

Specifically the enrage phase of Huhuran.
And that's precisely where most AQ raids will end thanks to lack of NR gear :P
Ana
Stone Guard
Stone Guard
 

Re: Anyone else got the feel AQ will be easy?

by thenuclearwalrus » Tue Feb 16, 2016 7:04 pm

Will be fun to see how Twin Emps goes.
thenuclearwalrus
Sergeant Major
Sergeant Major
 

Re: Anyone else got the feel AQ will be easy?

by Turgon » Tue Feb 16, 2016 7:58 pm

Setup wrote:Besides C'thun, everything in AQ is easy.


lol k. Twin emps were easy.

Be honest with us you never actually did AQ in classic.
User avatar
Turgon
Sergeant
Sergeant
 

Re: Anyone else got the feel AQ will be easy?

by Irachkom » Tue Feb 16, 2016 9:20 pm

Twin emps are ez if working correctly blizzlike and your raid isnt filled with brainless ppl.
Image
User avatar
Irachkom
Senior Sergeant
Senior Sergeant
 

Re: Anyone else got the feel AQ will be easy?

by Squared » Tue Feb 16, 2016 10:11 pm

Irachkom wrote:Twin emps are ez if working correctly blizzlike and your raid isnt filled with brainless ppl.

Well that rules out most pugs.
Squared
Tester
 

Re: Anyone else got the feel AQ will be easy?

by Setup » Tue Feb 16, 2016 11:25 pm

Turgon wrote:Be honest with us you never actually did AQ in classic.


Image

11/15 naxx (retail) 14/15 naxx (private realms.)

We can turn this into the "setup posts old screenshots from her photobucket" thread, if you want. I've got some fun ones.

Your assertion that I'm a liar rather than a person who finds AQ easy makes me believe this game isn't easy for you.

That's fair -- I have a retarded amount of hours in vanilla WoW, it's probably not my place to be saying what's difficult or not.
Image
User avatar
Setup
Stone Guard
Stone Guard
 

Re: Anyone else got the feel AQ will be easy?

by stimz » Tue Feb 16, 2016 11:37 pm

Irachkom wrote:Twin emps are ez if working correctly blizzlike and your raid isnt filled with brainless ppl.


and you're on patch 1.12.1
stimz
Stone Guard
Stone Guard
 

Re: Anyone else got the feel AQ will be easy?

by Imbaslap » Tue Feb 16, 2016 11:47 pm

could be worse and you have all the 1.12.1 items out and casual loot to help you in AQ(1.11 NR craftables for instance).

honestly, if the scripting isn't completely boinked(which I expect it to be) AQ will provide a fun challenge no doubt. the only thing I want to really experience again is the AQ world event and invasion. this would be amazing without server lag. :D
I miss fighting those colossi from the 3 hives. :D
Imbaheals
<Blacklisted Raid Leader>
Local Horde Kidnapper of Tarren Mill.
Rift Allstar Cleric 2011-2013
World 1st and 2nds with guilds Addiction/Blackout/Babytown/Trinity.
https://www.youtube.com/user/imbaslap/videos
User avatar
Imbaslap
Legionnaire
Legionnaire
 

Re: Anyone else got the feel AQ will be easy?

by Cousy » Wed Feb 17, 2016 12:39 am

Why do you expect the scripting to be "completely boinked"? The scripting of the raid bosses on Nost is better than any private server I've seen so far, including Kronos. ZG release was nearly flawless and they fixed the two big issues within the first week. BWL really only had 1 issue with Nef resetting (which is fucking annoying, yes). I don't see why you think the scripting is so bad here that you expect it to be broken?
User avatar
Cousy
Senior Sergeant
Senior Sergeant
 

Re: Anyone else got the feel AQ will be easy?

by Imbaslap » Wed Feb 17, 2016 4:55 am

Cousy wrote:Why do you expect the scripting to be "completely boinked"? The scripting of the raid bosses on Nost is better than any private server I've seen so far, including Kronos. ZG release was nearly flawless and they fixed the two big issues within the first week. BWL really only had 1 issue with Nef resetting (which is fucking annoying, yes). I don't see why you think the scripting is so bad here that you expect it to be broken?

with draw distance brings excess issues that a normal population server wouldn't. notice how combat bugs happen almost all the time during primetime? because the mobs cant see you when you run out of the 5yrd draw distance range. blessing of wisdom mana generation causes threat and silithus mobs that spawn with 0 threat will charge the pally who casted BoW. even if that pally is 2,000yrds away and within cenarion hold....(happens everytime at the twilight camps, very comical seeing it happen)

the delay activation on the windstone mobs are non-existant. this is the same mechanic that twin emps will have to do every 30s during a teleport swap. that is if they can even see the other emperor during primetime population. also consider the same nef phase 2 detection script will be the same one for twins everytime they teleport for determining initial threat on closest target.

teleport -> inactive for 3s -> engage.

I expect the same issues that feenix had for that encounter.
AQ20 was mostly complete in open beta, but the rajaxx npc scripts/encounter was completely non-existent or blizzlike.

we all saw how the 1.8 release was. imagine releasing the AQ world event (lots of things going on here) the scripting of the colossi of each hive(no resets, they have persistant HP), the invasions of tanaris and silithus. the attack on cenarion hold, the NPC abilities defending CH, AQ20 release, AQ40 release, as well as a item database update, all bundled into 1. the AQ patch is going to be the biggest patch they ever release on this server. to expect it to be pristine after the recent patches since release, you must be smoking something juicy.

there are a lot of common mangos core issues that even prevent blizzlike boss fights from being scripted here. (mind control & threat transfer for Razuvious will be another key issue) I expect the add taunts and threat to be completely boinked on that fight as well, causing it to be unkillable or razuvious or the adds will sudocharge your priests and 1 shot them(they may also do that random freaking teleport move that mobs tend to do sometimes during primetime or after mind control where they defy collision and just appear in front of their current target). Razuvious may do a perfectly timed interrupting shout on the entire raid too during it. :D
CCed mobs continue gaining healing threat. this will be a fun encounter on gothik, Kel'thuzad, faerlina.

warrior taunt isn't even considered spell hit atm. it is physical hit now. GL getting 100% guaranteed taunts on 4h with the fish boss trinket not even affecting it. :lol:

I honestly don't understand why there wouldn't be boinked scripts when a good portion of the current bugs on the pvp realm are caused by the draw distance and population in itself along with core mangos zero issues. (nef still resets because nef dragon script doesn't see an active player near the landing script passed 25 yrds)

we'll see though. I eagerly await PTR testing and giving Nano a hard time. :)
Imbaheals
<Blacklisted Raid Leader>
Local Horde Kidnapper of Tarren Mill.
Rift Allstar Cleric 2011-2013
World 1st and 2nds with guilds Addiction/Blackout/Babytown/Trinity.
https://www.youtube.com/user/imbaslap/videos
User avatar
Imbaslap
Legionnaire
Legionnaire
 

PreviousNext

Return to General discussion