Cronpa wrote:Xaeminos wrote:Is it official they aren't doing it?
For Blizzard it's all about return on investment. Let's say they need to hire 5 developers to do this at a discount price of 100k a year.In actuality, the cost to the company per employee is 2.5 times -3 times that - benefits, 401k, etc. So that's already 1.5 million a year that it's costing you. Then look at the potential business models they may have. 15 dollars a month for say new 250k subscribers isn't going to cut it. Let's say they keep another 250k from stopping their subscriptions after they get bored. The ROI still isn't good enough. Keep in mind that WoW net revenue is like 1 billion. It would be generous if they generate 2 million out of this - that's barely a profit.
As much as I love Vanilla (i even temporarily resubbed to WoW for a month just so i could talk legacy), i don't think it's going to happen. It makes 0 economic sense. And at the end of the day, Blizzard is a for profit company like any other.
Your math needs some checking. 250k subs * 15 a month is 3,5mil a month = 42mil a year. Where did 40 million go?
I also think It'd be way higher than 250k subs. Even Nostalrius had 220k active monthly accounts when it shutdown. Oldschool Runescape also has around 100k paying members and I do think WoW is in a whole different scale to it.
lol, doh .. my bad. ...
hahaha
Still, revenue is not profit. Operating costs for WoW probably isn't cheap. Factor in legacy implementation will be difficult, that vailla is probably a black box now for developers, and all that jazz. I think the profit margin will still be small.