Let's Make Nostalrius Great Again (donate)

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Let's Make Nostalrius Great Again (donate)

by nenski » Sun Jan 17, 2016 5:02 pm

Oh hey guys

While the population seems to be increasing more and more every day it seems that the Nostalrius team believes they can actually fix the server lag issue by revamping their code (cleaning it up) while this helps a lot, and trust me when I say a lot, I mean A LOOOTTT -- it doesn't actually solve the core issue here.

Servers cost money. Lots of it.
Most WoW servers have some sort of 'pay to win' or 'pay for convenience' system in place in order to run and maintain their private WoW server, something that Nostalrius claims they will never introduce.

Well, if this is the case then we all need to start taking action if we want the server to become stable. Making posts about how the servers lag too much, or whining about the chinamen invasion isn't a solution. It's just an outlet people use to point the finger at the deeper underlying issue... which is money.

Why don't they just make another server?
Ah! You see, that's the problem here. That will cost money. So why not just upgrade the server so that we don't -need- another server? People continually complain that the server population is too much, well, on non-peak hours, it's just fine. If you were to change this perfect balance then you could potentially ruin the server. They took a huge risk with the PvE server, luckily it didn't seem to effect the PvP server what-so-ever, so that's on the plus side.

Why bother writing this? No one will donate.
It's that type of thinking that makes this issue even greater. If everyone believes that they won't put the money to good use, or that not enough people will donate, then it will never happen. I only write this because I don't want to see such a great project get destroyed because the community refuses to help, and would rather complain about xiaos.

My one dollar won't make a difference.
Yes, yes it will. If you think about it this way; There's a good solid 10k players online during peak play times. If you think that the average amount of consistent players is anywhere from 25k-30k players, that would be $25,000. I know this is a very 'wikipedia donate money plx' response, but it's f_cking true.

Not enough people will donate.
That's why you need to tell your friends. Spreading awareness about an issue that needs to addressed is the right way to do things. If you just read this post, donate some money, and that's it. Great! But, we need more than that. You NEED to tell people.

How can we spread the news?
Easily, here are some key examples and scenarios:

Tell your friends!
Cletus: Hey Billy, I heard you got that new Dagger!
Billy: Yeah man! It's super sweet I jus--
Cletus: That's cool, hey man, you should donate money to Nostalrius so we can stop complaining about lag.
Billy: Alright! Sure!

Tell your guild!
GM: Ok guys. I know you all want to raid during peak hours, but the FP isn't loading. If we all donate money we can fix this!
Guild members: Yeah!

Tell your viewers (streaming)
Streamer: Ok guys. If we all donate some money to Nostalrius, I'll put this slutty weeb school girl outfit on and sell myself for views.
Viewers: You're already doing that! But.. okay, yeah!


You get my point. This isn't something we can just be hopeful of the community for. We need to spread this awareness. Not everyone is a basement dwelling cave troll who spends all their time on the forums.


Conclusion
I think after reading this, maybe I'll have convinced some of the people on the forums to spread this topic so we can get some awareness. Complaining about this issue isn't going to fix it. The only thing that will fix it, is money. I know there have been other threads posted about this issue, and that's great, but we really need to do something about this.



tl;dr: donate money.



Donate Below
*waiting for an admin to chime in and let me know if this is an ok post so I can post the Nostalrius donation link.*
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Re: Let's Make Nostalrius Great Again (donate)

by sorrana » Sun Jan 17, 2016 6:28 pm

Questions: does the game even support upgraded hardware? I am pretty sure that the gamengine is the bottleneck, it wasnt developed for such a huge amount of players.
Obviously its lagging and shit, but is better hardware the solution to all our problems?

So how do you know if the hardware of the server is limiting our gaming experience and not the 10year old engine which wasnt designed to be played on 12k players?

thanks
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Re: Let's Make Nostalrius Great Again (donate)

by fordragon77 » Sun Jan 17, 2016 7:32 pm

I support the idea of helping the server with donations BUT I am strictly against increasing the population on 1 server.

The problem is the game/game world wasn't designed for this kind of population and it will ruin the original gameplay experience. To be honest, it's already not completely Blizzlike with 10k people online. I don't think I have to list the reasons why overpopulation is bad but it's just as bad as low population in this scale. To name a few: ganking rate is WAY above the normal (as it was in retail), herbs/ores are constantly being farmed, questing is slowed down because of waiting for respawn etc etc....

I'm not sure if you know but retail servers back then had a pop limit of around 3k.Thats how the game world was designed. The distance in space, environmental structure etc. are all designed for those kind of numbers for optimal gameplay experience.

The only solution is a second PvP server with maximum 8k pop limit for each server.
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Re: Let's Make Nostalrius Great Again (donate)

by Dreez » Sun Jan 17, 2016 9:58 pm

nenski wrote:Donate Below
*waiting for an admin to chime in and let me know if this is an ok post so I can post the Nostalrius donation link.*

it isn't a secret, you know...
https://en.nostalrius.org/paypal.html
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Re: Let's Make Nostalrius Great Again (donate)

by Thatoneguy » Sun Jan 17, 2016 10:04 pm

sorrana wrote:So how do you know if the hardware of the server is limiting our gaming experience and not the 10year old engine which wasnt designed to be played on 12k players?


Simple, the 'engine' aka the server has been rebuild from the start. This server is not running on Blizzard's 10y/o code.
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Re: Let's Make Nostalrius Great Again (donate)

by Sharax » Sun Jan 17, 2016 10:29 pm

I think the admin team needs to let their intentions known. Perhaps they have no interest creating a new realm or gettng new hardware for whatever reason.

Ideally, if that WAS of interest to them, they would say obtaining hardware X would cost $Y dollars and the community can decide if they want to donate to get that upgrade. It seems silly to ask for a lot of donations if the admin team doesn't have it specifically earmarked for something.

More transparency on donation use would definitely spur more donations.
Last edited by Sharax on Sun Jan 17, 2016 10:30 pm, edited 1 time in total.
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Re: Let's Make Nostalrius Great Again (donate)

by Ghostly » Sun Jan 17, 2016 10:29 pm

nenski wrote:So why not just upgrade the server so that we don't -need- another server

There once was a point when this could've sounded plausible and we've passed it a long time ago. With all the hardware upgrades and optimizations in the world it won't be possible to justify fitting 12,5k players into a single server of a game intended for 2,5k.

Even if Nostalrius completely overcomes the lag problem (especially the mail/trade lag which is simply atrocious) and manages to bring the view range to what it was on launch (much, much better than we have on PvP now), we'll still have the consequences of total overpopulation, such as broken economy, shortage of mobs and resources (dynamic respawns don't seem to do the trick, people still experience lack of quest mobs etc.) and general chinatown feeling in every frequently visited zone. New server with same timeline and transfers is the only thing that can save Nostalrius now.
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Re: Let's Make Nostalrius Great Again (donate)

by riplip » Sun Jan 17, 2016 10:42 pm

For some reason I doubt that the dude who made this post has even donated yet
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Re: Let's Make Nostalrius Great Again (donate)

by Mindcrank » Mon Jan 18, 2016 12:05 am

While I do agree that donations towards keeping this server alive is a good incentive. I don't really think it's needed. Don't get me wrong, not saying you shouldn't donate, every little bit helps ofcourse.

I think the main revenue of Nost are actually ads and server traffic. Wouldn't surprise me if for every time someone logs in, the server registers an advertisment view.

And if that's the case, Nost is making some big bucks :D
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Re: Let's Make Nostalrius Great Again (donate)

by nenski » Mon Jan 18, 2016 3:58 am

sorrana wrote:Questions: does the game even support upgraded hardware? I am pretty sure that the gamengine is the bottleneck, it wasnt developed for such a huge amount of players.
Obviously its lagging and shit, but is better hardware the solution to all our problems?

So how do you know if the hardware of the server is limiting our gaming experience and not the 10year old engine which wasnt designed to be played on 12k players?

thanks


No one had access to Blizzard's server code, meaning the code running on the server is all original. The engine has nothing to do with the performance.


fordragon77 wrote:I support the idea of helping the server with donations BUT I am strictly against increasing the population on 1 server.

The problem is the game/game world wasn't designed for this kind of population and it will ruin the original gameplay experience. To be honest, it's already not completely Blizzlike with 10k people online. I don't think I have to list the reasons why overpopulation is bad but it's just as bad as low population in this scale. To name a few: ganking rate is WAY above the normal (as it was in retail), herbs/ores are constantly being farmed, questing is slowed down because of waiting for respawn etc etc....

I'm not sure if you know but retail servers back then had a pop limit of around 3k.Thats how the game world was designed. The distance in space, environmental structure etc. are all designed for those kind of numbers for optimal gameplay experience.

The only solution is a second PvP server with maximum 8k pop limit for each server.


Though it is not a 'blizzlike' population, you must understand that once TBC comes out a great amount of players will indeed shelf their characters and begin playing on TBC.


Dreez wrote:
nenski wrote:Donate Below
*waiting for an admin to chime in and let me know if this is an ok post so I can post the Nostalrius donation link.*

it isn't a secret, you know...
https://en.nostalrius.org/paypal.html


I know, but, the reason I'm not posting it is because I want confirmation of some sort that if we get enough donations that the money would be spent upgrading the server, instead of buying more baguettes.

Thatoneguy wrote:
sorrana wrote:So how do you know if the hardware of the server is limiting our gaming experience and not the 10year old engine which wasnt designed to be played on 12k players?


Simple, the 'engine' aka the server has been rebuild from the start. This server is not running on Blizzard's 10y/o code.


Correct. No one had access to blizzards og server code.

Sharax wrote:I think the admin team needs to let their intentions known. Perhaps they have no interest creating a new realm or gettng new hardware for whatever reason.

Ideally, if that WAS of interest to them, they would say obtaining hardware X would cost $Y dollars and the community can decide if they want to donate to get that upgrade. It seems silly to ask for a lot of donations if the admin team doesn't have it specifically earmarked for something.

More transparency on donation use would definitely spur more donations.


Agreed. That is why I didn't post the PayPal donation link, and instead am waiting for a confirmation.

Ghostly wrote:
nenski wrote:So why not just upgrade the server so that we don't -need- another server

There once was a point when this could've sounded plausible and we've passed it a long time ago. With all the hardware upgrades and optimizations in the world it won't be possible to justify fitting 12,5k players into a single server of a game intended for 2,5k.

Even if Nostalrius completely overcomes the lag problem (especially the mail/trade lag which is simply atrocious) and manages to bring the view range to what it was on launch (much, much better than we have on PvP now), we'll still have the consequences of total overpopulation, such as broken economy, shortage of mobs and resources (dynamic respawns don't seem to do the trick, people still experience lack of quest mobs etc.) and general chinatown feeling in every frequently visited zone. New server with same timeline and transfers is the only thing that can save Nostalrius now.


Yes, however you must realize that once TBC is released and characters can be copied over, this will definitely have some impact on the servers population.

riplip wrote:For some reason I doubt that the dude who made this post has even donated yet


Actually, I have. I donated the first time they asked.
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