Page 1 of 1

Warchief Rend's drops need to change!

PostPosted: Thu Jan 28, 2016 8:01 pm
by SnogaFloga
Warchief Rend in Upper Blackrock Spire has all of a sudden started dropping 1 item per kill. I recognize that it is not "all of a sudden" but rather, he didn't do that in vanilla. This is a recent change, as I hear he had 2 drops pre Zul'Gurub.

I understand that the 100% sword drop rate may have caused an influx of the players having the weapon, but that is what needs to happen. In most cases these swords are replaced in the first tier 40 man raids. I am literally grinding this weapon for longer than I will be using it. Furthermore, the rarity of these sword drops has caused an unhealthy rift in the community. Rend + Jed runs have become a very popular approach to the instance and people hardly run the full thing anymore. Furthermore, these groups are primarily made by rogues and fury warriors, and in most cases they look to reserve them for themselves. This causes a player vaccum as about 4-5 groups at a time attempt to gather the players needed for even a shortened run as the one mentioned before.

I believe that the drop system should be reverted to the way it was before because it is chiefly creating a poisonous, stand still community of players that are stuck grinding for an item that is supposed to be guaranteed per kill. It is very disheartening to keep running this instance knowing that if I had just chosen the PvE server, which I don't prefer to PvP that I would have had these swords and saved myself DAYS worth of gameplay. I will not be submitting this request to the Bug Tracker forums as I read a similar post in there from over a month ago. Clearly nothing has been done to change it since that post and I feel it adequate to bring this issue to the eyes of the moderators directly!

Re: Warchief Rend's drops need to change!

PostPosted: Thu Jan 28, 2016 8:10 pm
by itwasfree
If the drop rate is Blizzlike, you're shit out of luck.
If the drop rate is bugged, submit it to the Bug Tracker forums.

If the team of 7 volunteer devs isn't getting to your bug fast enough... You're shit out of luck. Or perhaps, you could volunteer to pony up some cash to get it addressed sooner.

Re: Warchief Rend's drops need to change!

PostPosted: Thu Jan 28, 2016 8:19 pm
by SnogaFloga
Blizzlike rate is 100% sword drop rate, so I'll take that, but more realistically, I just want 2 drops per kill, he was doing this in the past, and it should be again. It currently is doing that in the PVE server so don't pretend like this is some unique, and outlandish request

Re: Warchief Rend's drops need to change!

PostPosted: Thu Jan 28, 2016 8:23 pm
by itwasfree
SnogaFloga wrote:Don't pretend like this is some unique, and outlandish request


I don't pretend to know anything about the situation, I'm just trying to address your outrage and set expectations.
From the information you've given, it sounds like something they'd fix. Submit/bump the bug tracker but don't expect a speedy response from a team of volunteer devs. They're doing the best they can.

Re: Warchief Rend's drops need to change!

PostPosted: Fri Jan 29, 2016 12:44 am
by Gukkimane
It really is causing a huge problem with melee looking to get their preraid swords.

Ran 10 or so UBRS runs today, no sword drops at all.

It's almost like nost removed the blizzlike sword drop and left the second one, so we're only getting sword drops when (if rends loot was fixed) two swords drop at once.

I really hope it is changed soon because it's killing the fun of gearing up.

Re: Warchief Rend's drops need to change!

PostPosted: Fri Jan 29, 2016 5:43 pm
by dumad
SnogaFloga wrote:I am literally grinding this weapon for longer than I will be using it.


So stop. Get something else. Any group worth a shit won't drop you because you have something other than the rend swords, especially if the rest of your gear is solid.

Re: Warchief Rend's drops need to change!

PostPosted: Fri Jan 29, 2016 6:02 pm
by Cousy
I'm not sure why you guys seem to think Blizzlike is a 100% drop rate:

http://web.archive.org/web/200601130445 ... wmob=10429

Tribal Guardian = 11%
Sacred Charge = 3%

How it was working before is that the 2nd item on Rend's drops was always a sword and now that the drop rate is changed, it's likely still reserving that 2nd spot for a sword drop that only has a 14% chance of dropping at all - which would be a bug obviously.

Anyway, you should spend your time reporting it on the bugtracker and not making forum posts about it, this doesn't get things fixed.

Re: Warchief Rend's drops need to change!

PostPosted: Fri Jan 29, 2016 7:01 pm
by Botanist
please submit a report on the bugtracker, thank you