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Re: Starting on PTR(Things that should be added)

PostPosted: Tue Mar 08, 2016 9:09 pm
by Caedum
Robotron wrote:I just want the mobs to do the amount of damage they're supposed to.



+500000

Re: Starting on PTR(Things that should be added)

PostPosted: Thu Mar 10, 2016 5:13 pm
by zmandude24
Robotron wrote:I just want the mobs to do the amount of damage they're supposed to.

I probably won't be on the PTR until they make the mobs do actual damage since I can't test a dungeon if every boss is a loot pinata that does absolutely nothing. I don't mind if the damage is heavily nerfed (50-60%) as long as the damage exists. It just doesn't feel right if the dungeons consist of 5 dps killing flashy loot pinatas.

Re: Starting on PTR(Things that should be added)

PostPosted: Thu Mar 10, 2016 5:16 pm
by Noxm

Re: Starting on PTR(Things that should be added)

PostPosted: Thu Mar 10, 2016 7:08 pm
by The Shortest Path
Robotron wrote:I just want the mobs to do the amount of damage they're supposed to.


This is for all dungeons other than Ramparts and BF, right? I imagine they weren't intended to be unlocked because they haven't been scripted yet, or something.

Re: Starting on PTR(Things that should be added)

PostPosted: Tue Mar 15, 2016 7:55 pm
by bakedgoods1312
Robotron wrote:Automatic 300 profession skill upon training a new prof. Also, Rogues have to do the poison quest chain, and if you aren't Orc, you have to go all the way to UC/stupid cow land/Troll place to learn riding.


i 2nd that

Re: Starting on PTR(Things that should be added)

PostPosted: Tue Mar 15, 2016 11:40 pm
by Robotron
The Shortest Path wrote:
Robotron wrote:I just want the mobs to do the amount of damage they're supposed to.


This is for all dungeons other than Ramparts and BF, right? I imagine they weren't intended to be unlocked because they haven't been scripted yet, or something.

This has mostly been fixed. When I made that post, mobs were meleeing for 1 damage. The Fel Reaver was critting me for 6.

Re: Starting on PTR(Things that should be added)

PostPosted: Wed Mar 16, 2016 12:34 am
by Soupa
What would REALLY be handy is to have 300 First Aid given when you boost to 60. It sucks being a Rogue without First Aid, and having to go farm Linen, Wool, Silk, Mageweave, and Runecloth just to skill-up is not fun.

Re: Starting on PTR(Things that should be added)

PostPosted: Wed Mar 16, 2016 1:29 am
by Robotron
That's part of one of my suggestions. I still managed to solo the Bloodscale/Darkcrest bosses at 63 without pots or First Aid. Cannibalism FTW!

Re: Starting on PTR(Things that should be added)

PostPosted: Wed Mar 16, 2016 1:53 am
by SizzlMyNizzl
Off-topic

Re: Starting on PTR(Things that should be added)

PostPosted: Wed Mar 16, 2016 3:01 pm
by Penntrollet
At Exodar, there should be a teleport to IF so people who tested Draenei starting zones wouldn't have to run all the way to IF.