by Robotron » Tue Mar 08, 2016 7:52 pm
I'd imagine it'd be like Nost Vanilla is. We have a 2.4.3 client, meaning fundamental mechanics, talent trees, etc, will be as they were in 2.4.3, but all content beyond 2.0.1 will be disabled, and things like instances will be in their pre-nerf states.
However, them getting raids right will be an incredibly hard task, since very few players saw all of SSC/TK before 2.1, and things worked vastly differently. A lot of what we have to go on is rumours and hearsay as opposed to solid fact.
For example, I know the SSC Bog Lords hit harder (how much harder? No idea) and had ~800k HP each as opposed to ~600k after 2.1. Plus, they'd have to screw around with how trash worked. SSC trash (TK, too?) had a 45 minute respawn timer instead of 2 hours. I don't even know if SSC trash was linked to bosses before 2.1.
Also, I wonder which version of Magtheridon they'd implement. Originally, you needed 20 cube clickers.